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sf_quantum
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pretty nice
one thing tho, red base is shaddy, bleu base is sunny |
no its just the sun is on one side, im being realistic, and you dont see that ingame.
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And you gotta love the block spawner
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it's a bit too small
edit: i like it tho |
I took at look at it, and the size is ok
Edit: lulzy bloc spawner :D |
I knowi ts teh funz :>
And fyi nightor you find t isnt small when you play it, if it was bigger it would be REALLY hard |
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Looks nice, better than alot of maps posted on here. |
The geometry would seem to make for some interesting possibilities for defensive structures without a cookie-cutter approach. This seems like a map that would be slightly better with an opaque build wall (or better yet, a wall that's randomly opaque or translucent during Build). I like the recesses you cut into the main floor. they look deep enough to accommodate a grenade if you try to build a wall straight across them (and if you don't the wall will be too low to thwart a hop over). I think slightly uneven floors have generally been under-exploited in maps, but then again I haven't played in over a year.
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Thanks for the advice.
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