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-   Official Map Submission (http://www.sourceforts2.com/boards/f41/)
-   -   sf_capture_v2 (http://www.sourceforts2.com/boards/f41/sf_capture_v2-12188.html)

SparkZ 04-23-2009 03:55 AM

sf_capture_v2
 
This is a version of a map I made before, but with better textures. This is one of the first maps I've made, there are screenshots of it below. It's basically a map of 2 small house like things and 2 walls on either side that contain tunnels that lead to stairs that leads to a ledge. Check it out, give me some recommendations on anything and I'll re-edit it if you like.:) Hope you like it!

Credit goes to SparkZ

P.S. It does contain a secret credits room somewhere... ;)

DOWNLOAD>>> http://tinyurl.com/sf-capture-v2


http://image.hazardstrip.com/ss/maps/84716a.jpg

http://image.hazardstrip.com/ss/maps/84716c.jpg

http://image.hazardstrip.com/ss/maps/84717a.jpg

Jake 04-23-2009 03:57 AM

Screenshot doesn't seem to be working.

SparkZ 04-23-2009 04:02 AM

fix
 
Quote:

Originally Posted by Jake (Post 248420)
Screenshot doesn't seem to be working.


lol it was all screwed up but now i got it working. kinda big tho.

arenaceous 04-23-2009 04:15 AM

there are more textures then the dev textures and the colored tile textures. try experementing with them. itll make it look less BLUE and RED

DeathWind 04-23-2009 04:23 AM

Quote:

Originally Posted by arenaceous (Post 248424)
there are more textures then the dev textures and the colored tile textures. try experimenting with them. it'll make it look less BLUE and RED

Yeah, For example, look at some of the things i did here... With the tile and the wall
http://screenshot.xfire.com/screensh...c0e74f8324.jpg

arenaceous 04-23-2009 04:24 AM

Quote:

Originally Posted by DeathWind (Post 248425)
Yeah, For example, look at some of the things i did here... With the tile and the wall
http://screenshot.xfire.com/screensh...c0e74f8324.jpg

still pretty blue mr dw :P

013109 04-23-2009 04:32 AM

i like the red and blue. however it really looks like people could scroll RJ from their flag to enemies. tho that could be fun ha.

SparkZ 04-23-2009 05:21 AM

Quote:

Originally Posted by arenaceous (Post 248424)
there are more textures then the dev textures and the colored tile textures. try experementing with them. itll make it look less BLUE and RED



lol ya ur rite, im not very good with textures =( ill try finding some others that look good, and maybe lengthen it or something so like what 013109 said wouldnt happen (rj'ing to opposite side) ill just keep playing with hammer , building some maps , and then i'll try to make a better one :D

013109 04-23-2009 05:28 AM

Positive points, it's clean it's neat, it's aligned, it's simple.

DeathWind 04-23-2009 05:39 AM

Quote:

Originally Posted by SparkZ (Post 248444)
now i know a little bit more on mapping caz this was just like my first one =p

You released your first map....


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