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Let's have a cave in shall we?
Everything in this thread and everything in these pictures ranging from layout textures and models are subject to change and do not reflect the final product!
A boring bland wall stands before us, lets sex it up some. http://img404.imageshack.us/img404/2976/wall1ef.jpg First need to remove all non essential entities so we can get a clear shot of the wall. http://img688.imageshack.us/img688/5411/wall2r.jpg This seems like a good area for the cave in to happen. http://img406.imageshack.us/img406/1507/wall3x.jpg We start off with a basic shape we want for the rock slide/cave in before it gets turned into a displacment. http://img59.imageshack.us/img59/7425/wall4oh.jpg We need to shape it up a bit, few tweeks and in game tests. http://img594.imageshack.us/img594/2940/wall5q.jpg Next some debris from the wall is added in as well as turning the support beam into a displacment and twisting her up a bit. Popped in our broken rail models, yes they have a use now! And shaped the cave in around the props and geometry. http://desmond.imageshack.us/Himg191...jpg&res=medium Thus we end up with this, a few more tweeks here and there (more broken wall around hole) and we will be good! :D http://img29.imageshack.us/img29/2020/wall7p.jpg <3 |
NOPE. HAS TO HAVE PERFECTLY 90 DEGREE ANGLES IN EVERY CORNER + FULLBRIGHT.
getitstraight also, ge"tits"traight hrhrhrhrr |
hur
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