SourceForts

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-   -   Game night-Friday 13th July 8PM BST / 3 PM EDT / 12 PM EST (http://www.sourceforts2.com/boards/f12/game-night-friday-13th-july-8pm-bst-3-pm-edt-12-pm-est-14273.html)

wealthysoup 07-09-2012 09:51 PM

Game night-Friday 13th July 8PM BST / 3 PM EDT / 12 PM EST
 
Long story short, I'm arranging regular mod nights for the community that plays Empires mod. This Friday night we will be playing Sourceforts.

If anyone still comes around here then it would be good to see some old faces joining in.

I'm not going to copypasta everything from my other post, the information thread is here: Empires community mod night #2 13th July 8PM BST/3PM EDT/12PM EST - Empires Forums

If you have any map or server cfg suggestions then let me know in either of these 2 threads :) (I'm thinking it will be mainly stock to make it easy enough for everyone to pick up and go, but suggestions are always welcome)

Az 07-09-2012 10:42 PM

here you go, my server's fastdl if you wanna use that for custom maps: Index of /fastdl/sourceforts

DeathWind 07-10-2012 09:51 AM

Quote:

Originally Posted by Az (Post 282186)
here you go, my server's fastdl if you wanna use that for custom maps: Index of /fastdl/sourceforts

I would suggest not including agility, anything with the word training, onevone, rocketjumpthis, tr_(prefix) maps, trick2, and blackholes(fixed). (These are all pro training maps, maps built for sf one v one deathmatch, or just bad to play on)

And of course I suggest trying the rest out to make sure they aren't some terrible map and/or a training one

Jake 07-11-2012 01:40 AM

oh training maps... so many hours wasted.


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