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sf_dawn [remake]
The only map I ever released, is being remade for another release.
This map was hugely popular on the signal server, but disappeared after I ended the clan - I don't have any backup and neither does anyone else. It featured two skybridges with the flag in each, between apartment blocks, and was a relatively small map, most suited for a server with a max of say, 16 players. It was an incredibly fast-paced map - a team would usually hit 1000 before the time ran up. Well here it is in 2009 form - I'm going for a brutalist/modernist style. (As notable, all maps I make feature an architectural style I like.) http://i29.tinypic.com/2i117cj.jpg Textures temporary. |
sux sry
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yeh sux rly bad
email yet sol y/n |
I just stopped blinking and breathing. Goodbye guys.
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hey jon, sol, how's WoW? lololol
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404 on enlarge. ;_;
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lol sol got b&
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Quote:
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My purpose isn't to make a level that looks right out of the valve offices.
It's to display an architectural style within the boundaries of a functional map. Whether or not you think it's pretty, it's a style that exists in every city throughout the world. |
looks nice
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