
Zoc
By: a guest on Mar 4th, 2011 | syntax:
C++ | size: 1.13 KB | hits: 388 | expires: Never
250.1 fps 0/16 on map cp_system_5
Console initialized.
Game.dll loaded for "Project Haven Alpha"
CSoundEmitterSystem: Registered 632 sounds
CResponseSystem: scripts\talker\response_rules.txt (0 rules, 0 criteria, and 0
responses)
Plugins: found file "serverplugin_empty.vdf"
maxplayers set to 16
Heap: 256.00 Mb
4 CPUs, Frequency: 2.7 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMO
V
execing valve.rc
execing autoexec.cfg
execing modsettings.cfg
Network: IP 187.14.36.244, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
---- Host_NewGame ----
Spawn Server: cp_system_5
execing skill1.cfg
Executing dedicated server config file
Set Gravity 800.0 (0.250 tolerance)
player\red_player.mdl : material "models/player/red/german_body" not found.
ph_prop_flag has multiple data description entries for "TeamNum"
Created class baseline: 9 classes, 1106 bytes.
16 player server started
Failed to load Steam ServiceServiceStart: failed to startexecing server.cfg
Adding master server 63.234.149.90:27011
Adding master server 63.234.149.83:27011
Connection to Steam servers successful.
VAC secure mode is activated.