version<4>,
window<
    xPos<0>,
    yPos<0>
>,
paths<
    minecraft<C:\Users\Arthur Streeter\AppData\Roaming\.minecraft\>,
    steam<C:\Program Files (x86)\Steam>,
    steamUserName<common>
>,
mcrToVmf<
    convertOptions<
        default<
            scale<40>,
            skyTexture<sky_day02_09>,
            sunBrightness<255,255,200,550>,
            sunAmbient<200,200,200,80>,
            sunShadow<250,250,250,0>,
            addable<playerSpawnCss>,
            addable<endPortalFrame>,
            addable<vinesEast>,
            addable<vinesWest>,
            addable<vinesNorth>,
            addable<vinesSouth>,
            addable<torchNorth>,
            addable<torchSouth>,
            addable<torchWest>,
            addable<torchEast>,
            addable<torch>,
            addable<snowBlock>,
            addable<transparentBlock>,
            addable<liquid>,
            addable<pane>,
            addable<stairsWest>,
            addable<stairsSouth>,
            addable<stairsNorth>,
            addable<stairsEast>,
            addable<fence>,
            addable<cactus>,
            addable<slab>,
            addable<block>,
            addable<slabHigh>,
            addable<stairsHighEast>,
            addable<stairsHighWest>,
            addable<stairsHighNorth>,
            addable<stairsHighSouth>
        >,
        defaultTf2<
            scale<28>,
            skyTexture<minecraft_day>,
            sunBrightness<255,255,200,520>,
            sunAmbient<200,200,200,70>,
            sunShadow<250,250,250,0>,
            addable<torch>,
            addable<stairsHighSouth>,
            addable<stairsHighNorth>,
            addable<stairsHighWest>,
            addable<stairsHighEast>,
            addable<slabHigh>,
            addable<endPortalFrame>,
            addable<vinesEast>,
            addable<vinesWest>,
            addable<vinesNorth>,
            addable<vinesSouth>,
            addable<snowBlock>,
            addable<transparentBlock>,
            addable<tfLilypad>,
            addable<tfTallGrass>,
            addable<liquid>,
            addable<pane>,
            addable<stairsWest>,
            addable<stairsSouth>,
            addable<stairsNorth>,
            addable<stairsEast>,
            addable<fence>,
            addable<cactus>,
            addable<slab>,
            addable<block>,
            addable<torchNorth>,
            addable<torchSouth>,
            addable<torchWest>,
            addable<torchEast>,
            addable<playerSpawnTf2>
        >,
        defaultCss<
            scale<40>,
            skyTexture<sky_day02_09>,
            sunBrightness<255,255,200,550>,
            sunAmbient<200,200,200,80>,
            sunShadow<250,250,250,0>,
            addable<stairsHighSouth>,
            addable<stairsHighNorth>,
            addable<stairsHighWest>,
            addable<stairsHighEast>,
            addable<slabHigh>,
            addable<block>,
            addable<slab>,
            addable<cactus>,
            addable<fire>,
            addable<fence>,
            addable<stairsEast>,
            addable<stairsNorth>,
            addable<stairsSouth>,
            addable<stairsWest>,
            addable<pane>,
            addable<liquid>,
            addable<transparentBlock>,
            addable<snowBlock>,
            addable<vinesSouth>,
            addable<vinesNorth>,
            addable<vinesWest>,
            addable<vinesEast>,
            addable<endPortalFrame>,
            addable<playerSpawnCss>,
            addable<cssLamp>,
            addable<playerSpawnCss>
        >,
        defaultGmod<
            scale<40>,
            skyTexture<sky_day02_09>,
            sunBrightness<255,255,200,550>,
            sunAmbient<200,200,200,80>,
            sunShadow<250,250,250,0>,
            addable<stairsHighSouth>,
            addable<stairsHighNorth>,
            addable<stairsHighWest>,
            addable<stairsHighEast>,
            addable<slabHigh>,
            addable<endPortalFrame>,
            addable<vinesEast>,
            addable<vinesWest>,
            addable<vinesNorth>,
            addable<vinesSouth>,
            addable<snowBlock>,
            addable<transparentBlock>,
            addable<liquid>,
            addable<pane>,
            addable<stairsWest>,
            addable<stairsSouth>,
            addable<stairsNorth>,
            addable<stairsEast>,
            addable<fence>,
            addable<cactus>,
            addable<slab>,
            addable<block>
        >
    >,
    games<
        tf2<
            longName<team fortress 2>,
            shortName<tf>,
            gamePath<C:\Program Files (x86)\Steam\steamapps\common\sourcesdk_content\tf\mapsrc\>,
            defaultConvertOption<defaultTf2>
        >,
        css<
            longName<counter-strike source>,
            shortName<cstrike>,
            gamePath<C:\Program Files (x86)\Steam\steamapps\common\sourcesdk_content\cstrike\mapsrc\>,
            defaultConvertOption<defaultCss>
        >,
        gmod<
            longName<garrysmod>,
            shortName<garrysmod>,
            gamePath<C:\Users\Arthur Streeter\Desktop\Garry'sMod files\RSTMapEntries>,
            defaultConvertOption<defaultGmod>
        >
    >,
    variables<
        place<RSTMapentry2>,
        game<gmod>,
        convertOption<defaultGmod>,
        texturePack<minecraft_original>
    >
>
