"sprites/640_hud" { TextureData { //Tony; death icons; using TF's icons so they won't all match - didn't feel like re-writing hud_basedeathnotice to support fonts again ;) "d_skull" { "file" "HUD/d_images" "x" "116" "y" "288" "width" "52" "height" "32" } "d_mp5" { "file" "HUD/d_images" "x" "0" "y" "128" "width" "96" "height" "32" } "d_shotgun" { "file" "HUD/d_images" "x" "0" "y" "256" "width" "96" "height" "32" } "d_grenade" { "file" "HUD/d_images" "x" "0" "y" "288" "width" "96" "height" "32" } "d_pistol" { "file" "HUD/d_images" "x" "0" "y" "32" "width" "96" "height" "32" } "d_crowbar" { "file" "HUD/d_images" "x" "0" "y" "192" "width" "96" "height" "32" } "dneg_skull" { "file" "HUD/dneg_images" "x" "116" "y" "288" "width" "52" "height" "32" } "dneg_pistol" { "file" "HUD/dneg_images" "x" "0" "y" "32" "width" "96" "height" "32" } "dneg_mp5" { "file" "HUD/dneg_images" "x" "0" "y" "128" "width" "96" "height" "32" } "dneg_crowbar" { "file" "HUD/dneg_images" "x" "0" "y" "192" "width" "96" "height" "32" } "dneg_shotgun" { "file" "HUD/dneg_images" "x" "0" "y" "256" "width" "96" "height" "32" } "dneg_grenade" { "file" "HUD/dneg_images" "x" "0" "y" "288" "width" "96" "height" "32" } "voice_player" { "file" "voice/icntlk_sv" "x" "0" "y" "0" "width" "32" "height" "32" } "voice_self" { "file" "voice/icntlk_local" "x" "0" "y" "0" "width" "32" "height" "32" } "pain_up" { "file" "sprites/640_pain_up" "x" "0" "y" "0" "width" "128" "height" "48" } "pain_down" { "file" "sprites/640_pain_down" "x" "0" "y" "0" "width" "128" "height" "48" } "pain_left" { "file" "sprites/640_pain_left" "x" "0" "y" "0" "width" "48" "height" "128" } "pain_right" { "file" "sprites/640_pain_right" "x" "0" "y" "0" "width" "48" "height" "128" } } }