"lang" { "Language" "German" "Tokens" { "hl2_AmmoFull" "VOLL" "HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "OVERWATCHGEWEHR\n(PULSE-GEWEHR)" "HL2_Bugbait" "PHEROPOD\n(BUGBAIT)" "HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "BRECHSTANGE" "HL2_Grenade" "GRENATE" "HL2_GravityGun" "ENERGIE-HANDHABER\n(SCHWERKRAFT GEWEHR)" "HL2_Pistol" "9MM PISTOLE" "HL2_RPG" "RPG\n(ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "SCHROTFLINTE" "HL2_SMG1" "SMG\n(SUBMACHINE GUN)" "HL2_SLAM" "S.L.A.M\n(Auswählbarer kompakter Angriff Munition)" "HL2_StunBaton" "STUNSTICK" "ScoreBoard_Player" "%s1 - %s2 Spieler" "ScoreBoard_Players" "%s1 - %s2 Spielen" "ScoreBoard_Deathmatch" "SourceForts" "ScoreBoard_TeamDeathmatch" "SourceForts" "Playerid_sameteam" "Freund: %s1 Health: %s2" "Playerid_diffteam" "Feind: %s1" "Playerid_noteam" "%s1 Gesundheit:%s2" "Team" "Mannschaft %s1" "Game_connected" "%s1 angeschlossen" "Game_disconnected" "%s1 ist abgereist" // SF Specifics "Flag_carried" "Du hast die Markierungsfahne!" "RedFlag_Base" "Rote Markierungsfahne : Haupt" "RedFlag_Dropped" "Rote Markierungsfahne : Auf auffangene" "RedFlag_Taken" "Rote Markierungsfahne : Gestohlen durch %s1" "BlueFlag_Base" "Blaue Markierungsfahne : Haupt" "BlueFlag_Dropped" "Blaue Markierungsfahne : Auf auffangene" "BlueFlag_Taken" "Blaue Markierungsfahne : Gestohlen durch %s1" "Block_CantTake" "Du kannst nicht diesen Ziegelstein nehmen" "Block_Nofreeze" "You are not allowed to freeze this block here" "Block_Already_In_Use" "Dieser Block wird bereits manipuliert!" "Block_WaitFreeze" "Please wait to unfreeze another object." "Object_Frozen" "Object Frozen" "Object_Unfrozen" "Object Unfrozen" "Power_CoreExploded" "Enemy Core Overloaded!" } }