"lang" { "Language" "Spanish" "Tokens" { "hl2_AmmoFull" "LLENO" "HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE\n(PULSE-RIFLE)" "HL2_Bugbait" "PHEROPOD\n(BUGBAIT)" "HL2_Crossbow" "CROSSBOW" "HL2_Crowbar" "CROWBAR" "HL2_Grenade" "GRENADE" "HL2_GravityGun" "ZERO-POINT ENERGY GUN\n(GRAVITY GUN)" "HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG\n(ROCKET PROPELLED GRENADE)" "HL2_Shotgun" "SHOTGUN" "HL2_SMG1" "SMG\n(SUBMACHINE GUN)" "HL2_SLAM" "S.L.A.M\n(Selectable Lightweight Attack Munition)" "HL2_StunBaton" "STUNSTICK" "ScoreBoard_Player" "%s1 - %s2 jugador" "ScoreBoard_Players" "%s1 - %s2 jugadores" "ScoreBoard_Deathmatch" "SourceForts" "ScoreBoard_TeamDeathmatch" "SourceForts" "Playerid_sameteam" "Amigo: %s1 Vida: %s2" "Playerid_diffteam" "Enemigo: %s1" "Playerid_noteam" "%s1 Vida:%s2" "Team" "Equipo: %s1" "Cstrike_Spec_Ter_Score" "Rojo" "Cstrike_Spec_CT_Score" "Azul" "TeamScore" "%s2 %s1" "Game_connected" "%s1 se ha conectado" "Game_disconnected" "%s1 se ha ido del juego" // SF Specifics "Flag_touched" "Bandera Tocada!" "Flag_Captured" "Bandera Enemiga Capturada!" "Unfreeze_eblock" "Bloque Enemigo Descongelado!" "Captured_eblock" "Bloque Capturado!" "Weapon_suicide" "Suicidio Con Arma" "World_suicide" "Suicidio Con el Ambiente" "Removed_beacon" "Baliza Enemiga Destruida!" "Killed_enemy" "Enemigo Muerto!" "Fort_defended" "Fuerte Defendido!" "Engineer_stoped" "Ingeniero Enemigo detenido!" "Heal_player" "Bonus de vida!" "Repair_block" "Bloque Reparado!" "Flag_carrier" "Porta-bandera!" "Flag_retrieval" "Bandera recuperada!" "Flag_pickedup" "Bandera Recogida!" "Combat_build" "Combate Construcción!" "Engineer_defended" "Ingeniero Defendido!" "Enemy_flag_def" "Defensa de Bandera Enemiga Descongelada!" "Picked_under_fire" "Recogida de Bandera Bajo Ataque!" "Died_while_escorting" "Muerió Mientras Escortaba!" "Ally_defended" "Aliado Defendido!" "Enemy_damaged" "Enemigo Dañado!" "Block_damaged" "Fuerte Enemigo Dañado!" "Noevent" " ??? " "Power_CoreExploded" "Núcleo Enemigo Sobrecargado!" "Power_CoreActivated" "Núcleo Enemigo Recuperado!" "Flag_carried" "Tienes la bandera!" "RedFlag_Base" "Bandera Roja : Base" "RedFlag_Dropped" "Bandera Roja : Perdida" "RedFlag_Taken" "Bandera Roja : Tomada por %s1" "BlueFlag_Base" "Bandera Azul : Base" "BlueFlag_Dropped" "Bandera Azul : Perdida" "BlueFlag_Taken" "Bandera Azul : Tomada por %s1" "Block_CantTake" "No puedes llevarte este bloque" "Block_Already_In_Use" "Este bloque ya está siendo usado!" "Block_Nofreeze" "No puedes congelar ese bloque aqui" "Block_WaitFreeze" "Espera para descongelar otro bloque." "Block_health" "Salud de Bloque: %s1" "Object_Frozen" "Bloque Congelado" "Object_Unfrozen" "Bloque Descongelado" } }