"lang" { "Language" "English" "Tokens" { // SDK Template Weapons "SDK_Weapon_Pistol" "Pistol" "SDK_Weapon_MP5" "MP5" "SDK_Weapon_Shotgun" "Shotgun" "SDK_Weapon_Crowbar" "Crowbar" "SDK_Weapon_Grenade" "Grenades" // Class Menu "SDK_ClassMenu_SelectClass" "Select Your Class" "SDK_ClassMenu_Random" "Random" "SDK_ClassMenu_SelectedClass" "Selected Class" "SDK_ClassMenu_Full" "Full" "SDK_ClassMenu_AutoKill" "Automatic Suicide on Change" // Player Classes - These can be named however you want, for the template we'll just call them all light medium and heavy. "class_pc_class1" "Light" "class_pc_class2" "Medium" "class_pc_class3" "Heavy" "class_random" "Random" "game_spawn_as" "*You will spawn as %s1" "game_respawn_as" "*You will respawn as %s1" "game_spawn_asrandom" "*You will spawn as random class" "game_respawn_asrandom" "*You will respawn as a random class" "game_now_as" "*Your player class is now: %s1" "game_class_limit" "*Server has reached the limit of number of %s1" "game_changed_name" "* %s1 changed name to %s2" "classinfo_classscout" "BadImage" "classinfo_classengineer" "BadImage" "classinfo_classsoldier" "BadImage" "classinfo_classsniper" "BadImage" "classinfo_classrocketeer" "BadImage" "classinfo_random" "BadImage" // Team Menu "SDK_TeamMenu_JoinTeam" "Select A Team" "SDK_Team_Unassigned" "Unassigned" "SDK_Team_Spectator" "Spectators" "SDK_Team_Blue" "Blue" "SDK_Team_Red" "Red" "SDK_Team_AutoAssign" "Auto Assign" "SDK_Menu_Spectate" "Spectate" "All_Teams_Full" "All teams are full" "BlueTeam_Full" "Blue team is full" "RedTeam_Full" "Red team is full" // Scoreboard "SDK_ScoreBoard_Player" "%s1 - %s2 player" "SDK_ScoreBoard_Players" "%s1 - %s2 players" "SDK_ScoreBoard_Deathmatch" "Deathmatch" "SDK_ScoreBoard_PlayerName" "" "SDK_ScoreBoard_ClassName" "Class" // Misc "SDK_Cancel" "Cancel" "Game_connected" "%s1 connected" "Game_disconnected" "%s1 has left the game" "Cannot_Be_Spectator" "This server does not allow spectating" "SDK_Playerid_sameteam" "Friend: %s1 Health: %s2" "SDK_Playerid_diffteam" "Enemy: %s1" // Radio and chat strings can have control characters embedded to set colors. For the control characters to be used, one must be at the start of the string. // The control characters can be copied and pasted in notepad. //  = 0x02 (STX) - Use team color up to the end of the player name. This only works at the start of the string, and precludes using the other control characters. //  = 0x03 (ETX) - Use team color from this point forward //  = 0x04 (EOT) - Use location color from this point forward //  = 0x05 (ENQ) - Use achievement color from this point forward //  = 0x01 (SOH) - Use normal color from this point forward "SDK_Chat_Team" "(Team) %s1 : %s2" "SDK_Chat_Team_Dead" "(Team) %s1 : %s2" "SDK_Chat_Spec" "(Team) %s1 : %s2" "SDK_Chat_All" "%s1 : %s2" "SDK_Chat_All_Dead" "%s1 : %s2" "SDK_Chat_All_Spec" "(Spec) %s1 : %s2" "SDK_Spec_Blue_Score" "Blue :" "SDK_Spec_Red_Score" "Red :" "SDK_HudArmor" "Armor" } }