"Phrases"
{
	"Slap player"
	{
		"chi"		"拍打玩家"
	}

	"Slap damage"
	{
		"chi"		"拍打伤害值"
	}

	"Slay player"
	{
		"chi"		"处死玩家"
	}

	"Slapped target"
	{
		"chi"		"拍打了 {1}."
	}

	"Slayed target"
	{
		"chi"		"处死了 {1}."
	}

	"Name changed"
	{
		"chi"		"某管理员更改了您的名称"
	}

	"Renamed target"
	{
		"chi"		"更改了 {1} 的名称."
	}

	"Rename player"
	{
		"chi"		"玩家更名"
	}

	"Dead Player Rename"
	{
		"chi"		"{1} 将会在下局被改名"
	}

}