"Phrases" { "Slap player" { "chi" "æ‹æ‰“玩家" } "Slap damage" { "chi" "æ‹æ‰“伤害值" } "Slay player" { "chi" "处æ»çŽ©å®¶" } "Slapped target" { "chi" "æ‹æ‰“了 {1}." } "Slayed target" { "chi" "处æ»äº† {1}." } "Name changed" { "chi" "æŸç®¡ç†å‘˜æ›´æ”¹äº†æ‚¨çš„å称" } "Renamed target" { "chi" "更改了 {1} çš„å称." } "Rename player" { "chi" "玩家更å" } "Dead Player Rename" { "chi" "{1} 将会在下局被改å" } }