/* ***** BEGIN LICENSE BLOCK *****
Version: MPL 1.1/LGPL 2.1/GPL 2.0

The contents of this file are subject to the Mozilla Public License Version 
1.1 (the "License"); you may not use this file except in compliance with
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for the specific language governing rights and limitations under the
License.

The Original Code is for Luminous Forts.

The Initial Developer of the Original Code is Hekar Khani.
Portions created by the Hekar Khani are Copyright (C) 2010
Hekar Khani. All Rights Reserved.

Contributor(s):
  Hekar Khani <hekark@gmail.com>

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either of the GNU General Public License Version 2 or later (the "GPL"),
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***** END LICENSE BLOCK ***** */


#include "cbase.h"
#include "CustomCvars.h"

// Disable build and combat phase
ConVar lfcus_phase_nobuild( "lfcus_phase_nobuild", "0", FCVAR_REPLICATED, "Disable Build Phase (Custom gamemode)" );
ConVar lfcus_phase_nocombat( "lfcus_phase_nocombat", "0", FCVAR_REPLICATED, "Disable Combat Phase (Custom gamemode)" );
ConVar lfcus_phase_respawnonswitch( "lfcus_phase_respawnonswitch", "1", FCVAR_REPLICATED, "Respawn on phase switch, Classic GameRules" );

