//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============//
//
// Purpose: Simple Hud Element, based on hud_suitpower from hl2, to display stamina in SDK Template.
//
// $NoKeywords: $
//=====================================================================================//
#if !defined( SDK_HUD_STAMINA_H )
#define SDK_HUD_STAMINA_H
#ifdef _WIN32
#pragma once
#endif

#include "hudelement.h"
#include "hud_numericdisplay.h"
#include <vgui_controls/Panel.h>

#if defined ( SDK_USE_STAMINA ) || defined ( SDK_USE_SPRINTING )
//-----------------------------------------------------------------------------
// Purpose: Shows the sprint power bar
//-----------------------------------------------------------------------------
class CHudStamina : public CHudElement, public vgui::Panel
{
	DECLARE_CLASS_SIMPLE( CHudStamina, vgui::Panel );

public:
	CHudStamina( const char *pElementName );
	virtual void	Init( void );
	virtual void	Reset( void );
	virtual void	OnThink( void );
	bool			ShouldDraw( void );

protected:
	virtual void	Paint();

private:
	CPanelAnimationVar( Color, m_StaminaColor, "StaminaColor", "255 160 0 255" );
	CPanelAnimationVar( int, m_iStaminaDisabledAlpha, "StaminaDisabledAlpha", "70" );

	CPanelAnimationVarAliasType( float, m_flBarInsetX, "BarInsetX", "8", "proportional_float" );
	CPanelAnimationVarAliasType( float, m_flBarInsetY, "BarInsetY", "8", "proportional_float" );
	CPanelAnimationVarAliasType( float, m_flBarWidth, "BarWidth", "74", "proportional_float" );
	CPanelAnimationVarAliasType( float, m_flBarHeight, "BarHeight", "10", "proportional_float" );
	CPanelAnimationVarAliasType( float, m_flBarChunkWidth, "BarChunkWidth", "12", "proportional_float" );
	CPanelAnimationVarAliasType( float, m_flBarChunkGap, "BarChunkGap", "0", "proportional_float" );

	CPanelAnimationVar( vgui::HFont, m_hTextFont, "TextFont", "SFHUDLarge" );
	CPanelAnimationVarAliasType( float, text_xpos, "text_xpos", "8", "proportional_float" );
	CPanelAnimationVarAliasType( float, text_ypos, "text_ypos", "20", "proportional_float" );
	CPanelAnimationVarAliasType( float, text2_xpos, "text2_xpos", "8", "proportional_float" );
	CPanelAnimationVarAliasType( float, text2_ypos, "text2_ypos", "40", "proportional_float" );
	CPanelAnimationVarAliasType( float, text2_gap, "text2_gap", "10", "proportional_float" );

	float m_flStamina;
	int m_flStaminaLow;
};	
#endif // SDK_USE_STAMINA || SDK_USE_SPRINTING
#endif // SDK_HUD_STAMINA_H
