"sprites/640_hud"
{
	TextureData
	{
		"death_357"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"."
		}
		"death_ar2"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"2"
		}
		"death_crossbow_bolt"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"1"
		}
		"death_smg1"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"/"
		}
		"death_shotgun"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"0"
		}
		"death_rpg_missile"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"3"
		}
		"death_grenade_frag"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"4"
		}
		"death_pistol"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"-"
		}
		"death_physics"
		{
				//"font"		"HL2MPTypeDeath"
				//"character"	"9"
				"file"		"sprites/death_physics_block.vmt"
				"x"		"0"
				"y"		"0"
				"width"		"16"
				"height"	"16"
		}
		"death_combine_ball"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"8"
		}
		"death_smg1_grenade"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"7"
		}
		"death_stunstick"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"!"
		}
		"death_slam"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"*"
		}
		"death_crowbar"
		{
				"font"		"HL2MPTypeDeath"
				"character"	"6"
		}
		"voice_player"
		{
				"file"		"voice/icntlk_sv"
				"x"		"0"
				"y"		"0"
				"width"		"32"
				"height"	"32"
		}
		"voice_self"
		{
				"file"		"voice/icntlk_local"
				"x"		"0"
				"y"		"0"
				"width"		"32"
				"height"	"32"
		}
	}	
}