"NPC_dog.Idlemode_loop" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "npc/dog/dog_idlemode_loop1.wav" } "NPC_dog.Combatmode_loop" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "npc/dog/dog_combatmode_loop1.wav" } "NPC_dog.Grab_Alyx" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "physics/flesh/flesh_impact_hard4.wav" } "NPC_dog.Roll_1" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "npc/dog/dog_rollover_servos1.wav" } "NPC_dog.Slide" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "vehicles/Airboat/pontoon_scrape_rough3.wav" } "NPC_dog.Slide_car" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" "physics/metal/metal_box_scrape_rough_loop2.wav" } "NPC_dog.PoundGround" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "80, 100" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vehicles/v8/vehicle_impact_medium2.wav" "wave" "physics/metal/metal_barrel_impact_hard5.wav" } } "NPC_dog.PoundGround_Light" { "channel" "CHAN_STATIC" "volume" "0.70" "pitch" "70, 90" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "physics/metal/metal_barrel_impact_hard5.wav" "wave" "physics/metal/metal_barrel_impact_hard6.wav" } } "NPC_dog.PoundGround_hard" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "80,100" "soundlevel" "SNDLVL_100dB" "wave" "vehicles/v8/vehicle_impact_medium4.wav" } "NPC_dog.MetalHit_Soft_1" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "physics/metal/metal_barrel_impact_soft2.wav" } "NPC_dog.Dumpster_Pickup" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "ambient/materials/metal_stress4.wav" } "NPC_dog.Dumpster_Rattle" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "150" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/wall_move4.wav" } "NPC_dog.Dumpster_Drop" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "190" "soundlevel" "SNDLVL_110dB" "wave" "ambient/machines/floodgate_stop1.wav" } "NPC_dog.Servo_1" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/dog/dog_servo1.wav" "wave" "npc/dog/dog_servo2.wav" "wave" "npc/dog/dog_servo10.wav" } } "NPC_dog.Servo_up_1" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/dog/dog_servo5.wav" "wave" "npc/dog/dog_servo7.wav" "wave" "npc/dog/dog_servo8.wav" "wave" "npc/dog/dog_servo12.wav" } } "NPC_dog.Servo_dn_1" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/dog/dog_servo3.wav" "wave" "npc/dog/dog_servo6.wav" } } "NPC_dog.Pneumatic_1" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "90, 110" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "npc/dog/dog_pneumatic1.wav" "wave" "npc/dog/dog_pneumatic2.wav" } } "NPC_dog.Straining_1" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_straining1.wav" } "NPC_dog.Straining_2" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_straining2.wav" } "NPC_dog.Straining_3" { "channel" "CHAN_STATIC" "volume" "0.9" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_straining3.wav" } "NPC_dog.Rock_Lift1" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "ambient/materials/rock2.wav" } "NPC_dog.Rock_Drop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "80" "soundlevel" "SNDLVL_100dB" "wave" "physics/concrete/boulder_impact_hard3.wav" } "NPC_dog.Ravendoor_Creak" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "50" "soundlevel" "SNDLVL_120dB" "wave" "ambient/materials/metal_stress1.wav" } "NPC_dog.Ravendoor_Lift" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "85" "soundlevel" "SNDLVL_120dB" "wave" "doors/garage_stop1.wav" } "NPC_dog.Ravendoor_Lift_loop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "85" "soundlevel" "SNDLVL_120dB" "wave" "doors/garage_move1.wav" } "NPC_dog.Ravendoor_Opened" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "80" "soundlevel" "SNDLVL_120dB" "wave" "doors/garage_stop1.wav" } "NPC_dog.Ravendoor_Closing" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "140" "soundlevel" "SNDLVL_110dB" "wave" "ambient/machines/wall_move3.wav" } "NPC_dog.Ravendoor_Closed" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" "npc/dog/dog_drop_gate1.wav" } "NPC_dog.Airlock_Bangdoor" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "70,95" "soundlevel" "SNDLVL_120dB" "wave" "npc/dog/dog_drop_gate1.wav" } "NPC_dog.Dog_Sit" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "npc/dog/dog_drop_gate1.wav" } "NPC_dog.Airlock_Slidedoor" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "70,95" "soundlevel" "SNDLVL_120dB" "wave" "npc/dog/dog_destroy_door1.wav" } "NPC_dog.Scrape_Car" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "wave" "vehicles/v8/vehicle_rollover1.wav" } "NPC_dog.Throw_Car" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "physics/nearmiss/whoosh_large1.wav" } "NPC_dog.WallLift_Ambient" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "85, 100" "soundlevel" "SNDLVL_160dB" "wave" "ambient/machines/wall_ambient1.wav" } "NPC_dog.WallLift_ConcreteScrape" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" "physics/concrete/concrete_block_scrape_rough_loop1.wav" } "NPC_dog.WallLift_Creak1" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "85, 115" "soundlevel" "SNDLVL_160dB" "wave" "ambient/machines/wall_move1.wav" } "NPC_dog.WallLift_Creak2" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_160dB" "wave" "ambient/machines/wall_move3.wav" } "NPC_dog.WallLift_Stop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "75, 100" "soundlevel" "SNDLVL_160dB" "wave" "doors/drawbridge_stop1.wav" } "NPC_dog.Pain_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_alarmed1.wav" } "NPC_dog.Pain_2" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_alarmed3.wav" } "NPC_dog.Surprise_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_alarmed1.wav" } "NPC_dog.Surprise_2" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_alarmed3.wav" } "NPC_dog.Scared_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_scared1.wav" } "NPC_dog.Talk_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "npc/dog/dog_idle1.wav" "wave" "npc/dog/dog_idle2.wav" "wave" "npc/dog/dog_idle3.wav" "wave" "npc/dog/dog_idle4.wav" "wave" "npc/dog/dog_idle5.wav" } } "NPC_dog.Angry_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_angry1.wav" } "NPC_dog.Angry_2" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_angry2.wav" } "NPC_dog.Angry_3" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_angry3.wav" } "NPC_dog.Curious_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "80,105" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_playfull1.wav" } "NPC_dog.Dissapointed_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/dog/dog_disappointed.wav" } "NPC_dog.Growl_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_growl2.wav" } "NPC_dog.Growl_2" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_100dB" "wave" "npc/dog/dog_growl3.wav" } "NPC_dog.Laugh_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/dog/dog_laugh1.wav" } "NPC_dog.Playful_1" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "120" "soundlevel" "SNDLVL_90dB" "wave" "npc/dog/dog_playfull1.wav" } "NPC_dog.Playful_3" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/dog/dog_playfull3.wav" } "NPC_dog.Playful_4" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/dog/dog_playfull4.wav" } "NPC_dog.Playful_5" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc/dog/dog_playfull5.wav" } "NPC_dog.FootstepLeft" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/dog/dog_footstep1.wav" "wave" "npc/dog/dog_footstep2.wav" } } "NPC_dog.FootstepRight" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "npc/dog/dog_footstep3.wav" "wave" "npc/dog/dog_footstep4.wav" } } "NPC_dog.RunFootstepLeft" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "SNDLVL_100db" "rndwave" { "wave" "npc/dog/dog_footstep_run1.wav" "wave" "npc/dog/dog_footstep_run2.wav" "wave" "npc/dog/dog_footstep_run3.wav" "wave" "npc/dog/dog_footstep_run4.wav" } } "NPC_dog.RunFootstepRight" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "SNDLVL_100db" "rndwave" { "wave" "npc/dog/dog_footstep_run5.wav" "wave" "npc/dog/dog_footstep_run6.wav" "wave" "npc/dog/dog_footstep_run7.wav" "wave" "npc/dog/dog_footstep_run8.wav" } } // new sounds "NPC_dog.Hang_On_Dropship" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_110dB" "wave" "npc/dog/dog_on_dropship.wav" } // thrown car hits ground "NPC_dog.Thrown_Car_Hits_Ground" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "80,120" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "npc/dog/car_impact1.wav" "wave" "npc/dog/car_impact2.wav" "wave" "vehicles/v8/vehicle_rollover2.wav" } } "NPC_DOG.Metal_Box_ImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_box_impact_soft1.wav" "wave" "physics/metal/metal_box_impact_soft2.wav" "wave" "physics/metal/metal_box_impact_soft3.wav" } } "NPC_DOG.Metal_Box_ImpactHard" { "soundlevel" "SNDLVL_75dB" "volume" "0.6" "pitch" "98,100" "rndwave" { "wave" "physics/metal/metal_box_impact_hard1.wav" "wave" "physics/metal/metal_box_impact_hard2.wav" "wave" "physics/metal/metal_box_impact_hard3.wav" } }