"NPC_CombineDropship.RotorLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_140dB" "wave" "npc/combine_gunship/dropship_engine_distant_loop1.wav" } "NPC_CombineDropship.NearRotorLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "npc/combine_gunship/dropship_engine_near_loop1.wav" } "NPC_CombineDropship.FireLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "npc/combine_gunship/gunship_fire_loop1.wav" } "NPC_CombineDropship.OnGroundRotorLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_130dB" "wave" "npc/combine_gunship/dropship_onground_loop1.wav" } "NPC_CombineDropship.DescendingWarningLoop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_140dB" "wave" "npc/combine_gunship/dropship_dropping_pod_loop1.wav" }