"lang" { "Language" "Danish" "Tokens" { "hl2_AmmoFull" "FULD" "HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "PLASMA RIFLE" "HL2_Bugbait" "PHEROPOD" "HL2_Crossbow" "ARMBRØST" "HL2_Crowbar" "BRÆKJERN" "HL2_Grenade" "GRANAT" "HL2_GravityGun" "TYNGDEKRAFT VÅBEN" "HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RPG\n(RAKETDREVET GRANAT)" "HL2_Shotgun" "HAGLGEVÆR" "HL2_SMG1" "SMG\n(MASKINPISTOL)" "HL2_SLAM" "LET-BOMBE\n(LET ANGREBS BOMBE)" "HL2_StunBaton" "CHOCKSTAV" "HL2_357Handgun_Menu" ".357 MAGNUM" "HL2_Pulse_Rifle_Menu" "PULSE RIFLE" "HL2_Crossbow_Menu" "CROSSBOW" "HL2_Crowbar_Menu" "CROWBAR" "HL2_Grenade_Menu" "GRENADE" "HL2_GravityGun_Menu" "GRAVITY GUN" "HL2_Pistol_Menu" "9MM PISTOL" "HL2_RPG_Menu" "RPG" "HL2_Shotgun_Menu" "SHOTGUN" "HL2_SMG1_Menu" "SMG" "HL2_SLAM_Menu" "S.L.A.M" "HL2_StunBaton_Menu" "STUNSTICK" "ScoreBoard_Player" "%s1 - %s2 Spiller" "ScoreBoard_Players" "%s1 - %s2 Spillere" "ScoreBoard_Deathmatch" "SourceForts" "ScoreBoard_TeamDeathmatch" "SourceForts" "Playerid_sameteam" "Ven: %s1 Helbred: %s2" "Playerid_diffteam" "Fjende: %s1" "Playerid_noteam" "%s1 Helbred:%s2" "Team" "%s1 Hold" "Cstrike_Spec_Ter_Score" "Rød" "Cstrike_Spec_CT_Score" "Blå" "TeamScore" "%s2 %s1" "Game_connected" "%s1 deltager." "Game_disconnected" "%s1 har forladt spillet." "Cannot_Be_Spectator" "This server does not allow spectating" // SF Specifics "Flag_touched" "Flag Rørt!" "Flag_Captured" "Fjendtlig Flag Fanget!" "Unfreeze_eblock" "Fjendtlig Blok Ufrossen!" "Captured_eblock" "Blok Fanget!" "Weapon_suicide" "Våben Selvmord" "World_suicide" "Verden Selvmord" "Removed_beacon" "Fjendtlig Bavn Ødelagt!" "Killed_enemy" "Fjende Drabt!" "Fort_defended" "Fort Forsvaret!" "Engineer_stoped" "Fjendtlig Ingeniør stopped!" "Heal_player" "Læge Bonus!" "Repair_block" "Blok Repareret!" "Flag_carrier" "Flag Bærer!" "Flag_retrieval" "Flag Bragt Tilbage!" "Flag_pickedup" "Flag Samlet Op!" "Combat_build" "Kamp Byg!" "Engineer_defended" "Ingeniør Forsvaret!" "Enemy_flag_def" "Fjendtlig Flag Forsvar Ufryse!" "Picked_under_fire" "Flag Samlet Op Under beskydning!" "Died_while_escorting" "Døde Under ledsagning!" "Ally_defended" "Alliere Forsvaret!" "Enemy_damaged" "Fjende Beskadet!" "Block_damaged" "Fjendtlig Fort Beskadet!" "Noevent" " ??? " "Build_Phase" "Build Phase" "Combat_Phase" "Combat Phase" "Power_CoreExploded" "Fjendtlig Kerne Overladet!" "Power_CoreActivated" "Fjendtlig Kerne Taget Tilbage!" "Flag_carried" "Du har flaget!" "RedFlag_Base" "Rødt Flag : Base" "RedFlag_Dropped" "Rødt Flag : Tabt" "RedFlag_Taken" "Rødt Flag : Taget af %s1" "BlueFlag_Base" "Blåt Flag : Base" "BlueFlag_Dropped" "Blåt Flag : Tabt" "BlueFlag_Taken" "Blåt Flag : Taget af %s1" "Block_CantTake" "Du kan ikke tage denne blok." "Block_Already_In_Use" "Denne blok er allerede ved at blive manipuleret!" "Block_Nofreeze" "Du er ikke tilladt frysning af denne blok her" "Block_WaitFreeze" "Vent venligst med at ufryse en blok." "Block_health" "Blok Helbred: %s1" "Object_Frozen" "Blok Frossen" "Object_Unfrozen" "Blok Ufrossen" "Block_Frozer" "Last Frozen by: %s1" "Block_Unfrozer" "Last Unfrozen by: %s1" "Red_Team" "Red Team [ %s1 ]" "Blue_Team" "Blue Team [ %s1 ]" // Radio and chat strings can have control characters embedded to set colors. For the control characters to be used, one must be at the start of the string. // The control characters can be copied and pasted in notepad. //  = 0x02 (STX) - Use team color up to the end of the player name. This only works at the start of the string, and precludes using the other control characters. //  = 0x03 (ETX) - Use team color from this point forward //  = 0x04 (EOT) - Use location color from this point forward //  = 0x01 (SOH) - Use normal color from this point forward "HL2MP_Chat_Team_Loc" "(TEAM) %s1 @ %s3 : %s2" "HL2MP_Chat_Team" "(TEAM) %s1 : %s2" "HL2MP_Chat_Team_Dead" "*DEAD*(TEAM) %s1 : %s2" "HL2MP_Chat_Spec" "(Spectator) %s1 : %s2" "HL2MP_Chat_All" "%s1 : %s2" "HL2MP_Chat_AllDead" "*DEAD* %s1 : %s2" "HL2MP_Chat_AllSpec" "*SPEC* %s1 : %s2" "HL2MP_Name_Change" "* %s1 changed name to %s2" } }