"lang" { "Language" "Swedish" "Tokens" { "hl2_AmmoFull" "FULL" "HL2_357Handgun" ".357 MAGNUM" "HL2_Pulse_Rifle" "PULSGEVÄR" "HL2_Bugbait" "ANTLION-FEROMONER" "HL2_Crossbow" "ARMBORST" "HL2_Crowbar" "KOFOT" "HL2_Grenade" "HANDGRANAT" "HL2_GravityGun" "NOLL-PUNKTS ENERGI GEVÄR\n(GRAVITATIONS GEVÄR)" "HL2_Pistol" "9MM PISTOL" "HL2_RPG" "RAKETGEVÄR" "HL2_Shotgun" "HAGELGEVÄR" "HL2_SMG1" "KPIST\n(KULSPRUTEPISTOL)" "HL2_SLAM" "S.L.A.M" "HL2_StunBaton" "BEDÖVNINGBATONG" "HL2_357Handgun_Menu" ".357 MAGNUM" "HL2_Pulse_Rifle_Menu" "PULSE RIFLE" "HL2_Crossbow_Menu" "CROSSBOW" "HL2_Crowbar_Menu" "CROWBAR" "HL2_Grenade_Menu" "GRENADE" "HL2_GravityGun_Menu" "GRAVITY GUN" "HL2_Pistol_Menu" "9MM PISTOL" "HL2_RPG_Menu" "RPG" "HL2_Shotgun_Menu" "SHOTGUN" "HL2_SMG1_Menu" "SMG" "HL2_SLAM_Menu" "S.L.A.M" "HL2_StunBaton_Menu" "STUNSTICK" "ScoreBoard_Player" "%s1 - %s2 spelare" "ScoreBoard_Players" "%s1 - %s2 spelare" "ScoreBoard_Deathmatch" "SourceForts" "ScoreBoard_TeamDeathmatch" "SourceForts" "Playerid_sameteam" "Vän: %s1 Hälsa: %s2" "Playerid_diffteam" "Fiende: %s1" "Playerid_noteam" "%s1 Hälsa:%s2" "Team" "%s1 Lag" "Cstrike_Spec_Ter_Score" "Röd" "Cstrike_Spec_CT_Score" "Blå" "TeamScore" "%s2 %s1" "Game_connected" "%s1 ansluten" "Game_disconnected" "%s1 har lämnat spelet" "Cannot_Be_Spectator" "This server does not allow spectating" // SF Specifics "Flag_touched" "Flaggan Berörd!" "Flag_Captured" "Fiende Flaggan Erövrad!" "Unfreeze_eblock" "Fiende Block Upptinat!" "Captured_eblock" "Block Erövrat!" "Weapon_suicide" "Vapen Självmord" "World_suicide" "Världs Självmord" "Removed_beacon" "Fiende Signalsändare Förstörd!" "Killed_enemy" "Fiende Dödad!" "Fort_defended" "Fort Försvarat!" "Engineer_stoped" "Fiende ingenjör stoppad!" "Heal_player" "Läkare Bonus!" "Repair_block" "Block Reparation!" "Flag_carrier" "Flagg Bärare!" "Flag_retrieval" "Flagg Återfående!" "Flag_pickedup" "Flagg Hämtning!" "Combat_build" "Strid Bygg!" "Engineer_defended" "Ingenjör Försvarad!" "Enemy_flag_def" "Fiende Flagg Försvar Upptining!" "Picked_under_fire" "Flagg Hämtare Under Beskjutning!" "Died_while_escorting" "Dog Medans Eskorterande!" "Ally_defended" "Allierad Försvarad!" "Enemy_damaged" "Fiende Skadad!" "Block_damaged" "Fiende Fort Skadat!" "Noevent" " ??? " "Build_Phase" "Build Phase" "Combat_Phase" "Combat Phase" "Power_CoreExploded" "Fiende Kärna Överladdad!" "Power_CoreActivated" "Fiende Kärna Återkallad!" "Flag_carried" "Du har flaggan!" "RedFlag_Base" "Röd Flagga : Bas" "RedFlag_Dropped" "Röd Flagga : Tappad" "RedFlag_Taken" "Röd Flagga : Tagen Av %s1" "BlueFlag_Base" "Blå Flagga : Bas" "BlueFlag_Dropped" "Blå Flagga : Tappad" "BlueFlag_Taken" "Blå Flagga : Tagen Av %s1" "Block_CantTake" "Du kan inte ta det här blocket" "Block_Already_In_Use" "Det här blocket manipuleras redan!" "Block_Nofreeze" "Du är inte tillåten att frysa det här objektet här" "Block_WaitFreeze" "Var god vänta för att tina upp ännu ett objekt." "Block_health" "Block Hälsa: %s1" "Object_Frozen" "Objekt Fryst" "Object_Unfrozen" "Objekt Upptinat" "Block_Frozer" "Last Frozen by: %s1" "Block_Unfrozer" "Last Unfrozen by: %s1" "Red_Team" "Red Team [ %s1 ]" "Blue_Team" "Blue Team [ %s1 ]" // Radio and chat strings can have control characters embedded to set colors. For the control characters to be used, one must be at the start of the string. // The control characters can be copied and pasted in notepad. //  = 0x02 (STX) - Use team color up to the end of the player name. This only works at the start of the string, and precludes using the other control characters. //  = 0x03 (ETX) - Use team color from this point forward //  = 0x04 (EOT) - Use location color from this point forward //  = 0x01 (SOH) - Use normal color from this point forward "HL2MP_Chat_Team_Loc" "(TEAM) %s1 @ %s3 : %s2" "HL2MP_Chat_Team" "(TEAM) %s1 : %s2" "HL2MP_Chat_Team_Dead" "*DEAD*(TEAM) %s1 : %s2" "HL2MP_Chat_Spec" "(Spectator) %s1 : %s2" "HL2MP_Chat_All" "%s1 : %s2" "HL2MP_Chat_AllDead" "*DEAD* %s1 : %s2" "HL2MP_Chat_AllSpec" "*SPEC* %s1 : %s2" "HL2MP_Name_Change" "* %s1 changed name to %s2" } }