"Phrases" { "Beacon player" { "l0l" "B34c0n p14y3r" } "Blind amount" { "l0l" "H0w b1ind?" } "Burn player" { "l0l" "Burn p14y3r" } "Blind player" { "l0l" "B1ind p14y3r" } "Drug player" { "l0l" "Drug p14y3r" } "FireBomb player" { "l0l" "fir3b0mb p14y3r" } "Freeze player" { "l0l" "Fr33z3 p14y3r" } "FreezeBomb player" { "l0l" "Fr33z3b0mb p14y3r" } "Froze target" { "l0l" "fr0ze {1}." } "Fully blind" { "l0l" "Fu11y b1ind" } "Gravity High" { "l0l" "Gr4vi7y High" } "Gravity Low" { "l0l" "Gr4vi7y L0w" } "Gravity Normal" { "l0l" "Gr4vi7y N0rm41" } "Gravity Very Low" { "l0l" "Gr4vi7y V3ry L0w" } "Gravity Very High" { "l0l" "Gr4vi7y V3ry High" } "Gravity amount" { "l0l" "Gr4vi7y?" } "Gravity player" { "l0l" "Gr4vi7y p14y3r" } "Half blind" { "l0l" "H41f b1ind" } "No blind" { "l0l" "N0 b1ind" } "NoClip player" { "l0l" "N0C1ip p14y3r" } "Set blind on target" { "l0l" "us3d b1ind on {1}." } "Set gravity on target" { "l0l" "s3t {1}'s gr4vi7y." } "Set target on fire" { "l0l" "S37 {1} 0n fir3." } "Till Explodes" { "l0l" "{2} s3c0nds un7i1 {1} exp10d3s" } "TimeBomb player" { "l0l" "7im3b0mb p14y3r" } "Toggled FireBomb on target" { "l0l" "70gg13d fir3b0mb 0n {1}." } "Toggled FreezeBomb on target" { "l0l" "70gg13d fr33z3b0mb 0n {1}." } "Toggled TimeBomb on target" { "l0l" "70gg13d 7im3b0mb 0n {1}." } "Toggled beacon on target" { "l0l" "7ogg13d b34c0n 0n {1}." } "Toggled drug on target" { "l0l" "70gg13d drugs 0n {1}" } "Toggled noclip on target" { "l0l" "70gg13d n0c1ip 0n {1}" } "Unfrozen" { "l0l" "Y0u 4r3 n0w unfr0z3n." } "You will be unfrozen" { "l0l" "Y0u w1ll b3 unfr0z3n 1n {1} 53c0nd5." } }