"vertexlitgeneric"
{
	$baseTexture	"models/construct/blocks/block_dam1_red"
	$bumpmap	"models/construct/blocks/block_dam1_normal"
	$envmap		"env_cubemap"
	$envmaptint	"[.27 .27 .27]"
	$normalmapalphaenvmapmask 1
	$surfaceprop	"metal"
	%keywords	"block"
	$detail "detail/metal_detail_01"
	$detailscale 4.283
	$detailblendfactor .65
	$detailblendmode 0
}