"lang" 
{ 
"Language" "German" 
"Tokens" 
{ 

"hl2_AmmoFull"			"VOLL"

"HL2_357Handgun"	".357 MAGNUM"
"HL2_Pulse_Rifle"	"OVERWATCHGEWEHR\n(PULSE-GEWEHR)"
"HL2_Bugbait"		"PHEROPOD\n(BUGBAIT)"
"HL2_Crossbow"		"CROSSBOW"
"HL2_Crowbar"		"BRECHSTANGE"
"HL2_Grenade"		"GRENATE"
"HL2_GravityGun"	"ENERGIE-HANDHABER\n(SCHWERKRAFT GEWEHR)"
"HL2_Pistol"		"9MM PISTOLE"
"HL2_RPG"		"RPG\n(ROCKET PROPELLED GRENADE)"
"HL2_Shotgun"		"SCHROTFLINTE"
"HL2_SMG1"		"SMG\n(SUBMACHINE GUN)"
"HL2_SLAM"		"S.L.A.M\n(Auswählbarer kompakter Angriff Munition)"
"HL2_StunBaton"		"STUNSTICK"

"ScoreBoard_Player"		"%s1    -   %s2 Spieler"
"ScoreBoard_Players"		"%s1    -   %s2 Spielen"
"ScoreBoard_Deathmatch"		"SourceForts"
"ScoreBoard_TeamDeathmatch"	"SourceForts"
"Playerid_sameteam"		"Freund: %s1 Health: %s2"
"Playerid_diffteam"		"Feind: %s1"
"Playerid_noteam"		"%s1 Gesundheit:%s2"
"Team"				"Mannschaft %s1"

"Game_connected"			"%s1 angeschlossen"
"Game_disconnected"			"%s1 ist abgereist"

// SF Specifics
"Flag_carried"				"Du hast die Markierungsfahne!"
"RedFlag_Base"				"Rote Markierungsfahne : Haupt"
"RedFlag_Dropped"			"Rote Markierungsfahne : Auf auffangene"
"RedFlag_Taken"				"Rote Markierungsfahne : Gestohlen durch %s1"
"BlueFlag_Base"				"Blaue Markierungsfahne : Haupt"
"BlueFlag_Dropped"			"Blaue Markierungsfahne : Auf auffangene"
"BlueFlag_Taken"			"Blaue Markierungsfahne : Gestohlen durch %s1"
"Block_CantTake"			"Du kannst nicht diesen Ziegelstein nehmen"
"Block_Nofreeze"			"You are not allowed to freeze this block here"
"Block_Already_In_Use"			"Dieser Block wird bereits manipuliert!"
"Block_WaitFreeze"			"Please wait to unfreeze another object."
"Object_Frozen"				"Object Frozen"
"Object_Unfrozen"			"Object Unfrozen"

"Power_CoreExploded"			"Enemy Core Overloaded!"
} 
}